As we know Dungeonborne is available in early access and the game is an immersive first-person PvPvE dungeon crawler. Venture solo or with trusted companions to hunt for treasure, explore ominous dungeons, and battle terrifying monsters and other cunning adventurers. Then escape before being consumed by darkness and greed.
In this guide, Let’s talk about the pros and cons of each class in the game. We’ll also cover which classes are best for solo play and which work well in trios.
These are the best Tactics for new player
Fighter
This class is balanced for trios and is suitable for beginners. It’s almost always needed in a trio due to its escape ability.
Pros:
- Dash ability
- Will passive removes team damage
- Easy to clear PvE rooms
- Good for boss fights
- High damage from whirlwind against mages
- High health (starting at 1100, can be increased to about 2000 with items)
Cons:
- Whirlwind damage can be blocked
- Vulnerable during whirlwind as you cannot block
- Struggles against magicians
Good matchups: Cryo, Priest, Pyro, Rogue
Bad matchups: DK, SM
Trio setup: Pyro + Cryo/Priest + DK/Cryo + 2 Fighters
Swordmaster
This class excels in 1v1 duels on solo maps and serves as a strong frontliner in trios.
Pros:
- Elf race
- Ability to ambush or de-aggro monsters and bosses
- Strong damage reduction from E skill
- High damage from rotation
- Can clear many mobs with reduced damage taken
- Healed by sword throws
- Effective counter to mages
Cons:
- 95% of inventory space taken up by swords
- Thrown sword damage can be completely blocked
- Struggles in trios against pyromancers
- Frontline skills are crucial in trio setups
Good matchups: Pyro, Rogue, Fighter
Bad matchups: Cryo, DK
Trio setup: Cryo + Pyro/Priest + Pyro/Cryo + Fighter
Death Knight
This class is very strong in 1v1 with a powerful aura and grip, which can turn the tide of a 3v3 fight. However, it has no escape abilities and playing with two undeads in a trio can be uncomfortable.
Pros:
- Strong aura that deals significant damage to players
- Ability to pull a running player from a decent distance
- Grip can be a great initiation into the backline
Cons:
- Limited abilities for PvE and bosses
- Players can run out of the aura
- Grip can be interrupted or blocked by a stone wall
- No escape ability
- Ability-focused; if you miss or get kited, you’re vulnerable
Good matchups: Anyone in melee
Bad matchups: Pyro, Cryo
Trio setup: Cryo + Fighter/Pyro + Fighter/Cryo + SM
Priest
This class is a strong support with the ability to instantly resurrect and excels with good items (blue+purple quality).
Pros:
- Huge life saver with time to flask more
- Time bubble shield protects from massive damage or CC effects and removes all slows/effects
- Resurrection ability (though sometimes accidentally triggers with delayed heal)
- Can snipe or beam damage with fire staff or use lightning for good DPS with gear
- Heals also deal significant damage
- Abilities have decent range
- Only needs intelligence and faith for perks
Cons:
- Cannot 1vX; relies on teammates
- No burst damage
- Lacks armor compared to other mages
- Needs team coordination to be effective
Good matchups: Pyro, Cryo (due to divine shield buff ignoring knockback and freezing)
Bad matchups: Rogue, DK, Cryo (freeze), Pyro (burst damage)
Trio setup: Pyro + SM/DK + SM/Fighter + DK/Fighter + SM
Pyromancer
This mage class is very powerful, with huge explosive damage and the ability to disrupt spell casting with Pyroblast. It’s more effective in 3v3 scenarios than in 1v1, though it can still hold its own solo.
Pros:
- High damage from Pyroblast, with additional damage from afterburn
- Knockback from Fire Blast provides a save
- Huge AoE, dealing 400 damage to anyone near the Pyroblast target
- Great impact in boss fights, especially against Wengeful Monarch
Cons:
- Poor timing with Fire Blast can lead to death
- Pyroblast’s large AoE can damage teammates
- Charging Pyroblast takes a long time
Good matchups: Any (considered the strongest class)
Bad matchups: DK (grip), Rogue (Petrify), Cryo (Ice Storm)
Trio setup: Cryo + SM/Cryo + DK/Cryo + Fighter
Rogue
This class is comfortable for mob clearing and bossing. In trio PvP, its low health makes it hard to get close enough to be effective, but it’s great for protracted fights where you can distract the enemy team and make sneaky moves. In solo PvP, it has high mobility and great escape abilities thanks to invisibility, though it requires high skill due to low life and defense—one mistake can be costly.
Pros:
- Best class for PvE
- Huge backstab damage from daggers
- Can quickly life steal to full health in PvE with life steal passive while invisible
- Can turn to stone for 10 seconds, creating a temporary 2v3 advantage
- Invisibility provides an advantage for regrouping
Cons:
- Very little survivability
- Requires strategic thinking to be useful to the team
- No instant escape, making it unforgiving of mistakes
Good matchups: Any if you start 2v3 with Petrify
Bad matchups: Burst AoE damage (Pyro, Cryo, DK)
Trio setup: Priest + DK/Priest + Fighter
Cryomancer
This class is the strongest support class, capable of catching and holding the entire enemy team. It is very impactful in skilled hands and always uses 2 lightning staves.
Pros:
- Can catch and freeze the entire enemy team
- Effective in any setup
- Low dependence on gear
- High damage from combos in PvP
- Lots of survivability
- Ability to heal in an ice block
Cons:
- Weak in PvE
- Low health and low damage to monsters
- Poor mobility
- Very vulnerable after using the ice block
- Useless passive perks
Good matchups: Any if you start first with Ice Storm
Bad matchups: Rogue, double SM, Pyro (can interrupt Q)
Trio setup: Any (very useful in each setup, but hard to play with 2 undead due to soul problems)
Druid
This class is fun for “running around” but is the weakest in 3v3, providing little impact other than screen turmoil. It has become more viable after the EA patch.
Pros:
- Greater speed in panther form
- Can summon trees to block passages
- Passive ability allows seeing players through walls within 30m
Cons:
- Vulnerable against classes that can fight back face-to-face
- Highly dependent on situational awareness; otherwise, it just keeps running
Good matchups: Priest, Cryomancer
Bad matchups: Fighters (can accidentally cut down your trees), Pyro (easy to focus fire you with Pyroblast)
Trio setup: Cryo + Priest/Cryo + Swordmaster
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